Creating the Blender file simply provides a known source to Append into a Scene. The Scene will

be created in a New 2D Animation Workspace in a New Blender file.

Go ahead and open a new 2D Animation Workspace and create a simple Scene (Figure 6.28).

Simple Scene

Strokes Drawn in the 2D

Stroke Type

Solid Stroke

Stroke Type

Material

Figure 6.28

Figure 6.29

Outliner Editor

Strokes Drawn in

the Lines Layer

Properties Editor

Figure 6.30

Stroke Types

Viewport Editor in Draw Mode

In the Layer named Lines

New Stroke Type Added

Make a note of the content in the Outliner Editor.

In constructing the Simple Scene the Stick Character is

drawn using Stroke Type: Solid Stroke.

For the green line representing the ground a new Stroke

Type has been added in the Properties Editor, Material

Properties Tab which is named Material (see Chapter

2 - 2.11).

Material Properties

With the new Scene created save the Blender File.

Remember the name and where it is saved. Keep the

new Scene opened.

In the Properties Editor, Material Properties Tab, under

Stroke, you see the list of Stroke Types for drawing.

Adding the Stroke Type named Material (green Stroke

line) demonstrates that you may add additional Stroke Types to the default menu.

You can also add Stroke Types by Appending from a saved Blender file.

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