Creating the Blender file simply provides a known source to Append into a Scene. The Scene will
be created in a New 2D Animation Workspace in a New Blender file.
Go ahead and open a new 2D Animation Workspace and create a simple Scene (Figure 6.28).
Simple Scene
Strokes Drawn in the 2D
Stroke Type
Solid Stroke
Stroke Type
Material
Figure 6.28
Figure 6.29
Outliner Editor
Strokes Drawn in
the Lines Layer
Properties Editor
Figure 6.30
Stroke Types
Viewport Editor in Draw Mode
In the Layer named Lines
New Stroke Type Added
Make a note of the content in the Outliner Editor.
In constructing the Simple Scene the Stick Character is
drawn using Stroke Type: Solid Stroke.
For the green line representing the ground a new Stroke
Type has been added in the Properties Editor, Material
Properties Tab which is named Material (see Chapter
2 - 2.11).
Material Properties
With the new Scene created save the Blender File.
Remember the name and where it is saved. Keep the
new Scene opened.
In the Properties Editor, Material Properties Tab, under
Stroke, you see the list of Stroke Types for drawing.
Adding the Stroke Type named Material (green Stroke
line) demonstrates that you may add additional Stroke Types to the default menu.
You can also add Stroke Types by Appending from a saved Blender file.
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